The Købmand Expanse

The Købmand Expanse is the trade capital of the world know for it's unique governing council of merchants, picked from each of the specialised cities, that run the country. The environment is wide open plains and prairies, hot and humid jungles and the strange meeting of snowy mountains and a blazing sun. The Købmand Expanse is also known as the location of the Southern Gate, the oceanic barrier that stops people sailing past the mountains and towards the edge of the world.

The Merchant Cities
There are 14 permanent merchant towns scattered across the country. Each town started as an artisan family who had succeeded in their trade and gained enough wealth to support and grow their home village into towns and cities. Most locations specialise in their own unique trade but there is some overlap between them.


 * Jõgelynn
 * [Animals]
 * Halsgrof
 * [Calligraphers & Cartographers]
 * Onasef
 * Savoanes
 * [Food]
 * [Jewellery and Fine Craft]
 * [Metal Working]
 * [Military]
 * [Political]
 * [Shipwrights and Sailmakers]
 * [Tourism]
 * [Wood Working]

The Southern Gate
This gate is the southern barrier that stops ships from sailing into the outer ocean and from anything in the outer ocean from coming in. There have been few instances when the gate has been opened and all of these were without jurisdiction -- none who passed through have returned or heard from since.

Moving Towns
The Købmand Expanse is also known for it's less permanent cities. Atop giant Horizonback Tortoises, these moving towns travel the plains in search of resources and cooler weather.